The only unauthorized survival guide for the Department of Death & Taxes.
Verified mechanics. Actionable strategies. Speculative content clearly marked.
6,969 enter. 69 survive. Make sure you're one of them.
The Department of Death & Taxes is not a game of luck. It is a game of information asymmetry. The players who understand the mechanics at a contract level will systematically eliminate those who don't. This document exists to close that gap.
Every claim in this guide is sourced from publicly available on-chain data, official game communications, and community observations. Where information is unconfirmed or speculative, it is clearly marked as such.
A multi-page classified field manual. Black on neon. Monospaced. No filler.



The Loophole is free to download. If it helps you survive, consider supporting the author with a voluntary donation in ETH or by sending a citizen to connoisseur.eth.
This guide has been compiled to the best of the author's knowledge and belief, drawing on publicly available on-chain data, official game communications, and community observations. No warranty of any kind — express or implied — is given regarding the accuracy, completeness, or fitness for purpose of any information contained herein.
Game mechanics, tax rates, audit rules, and all other parameters are subject to change by the game creators at any time without notice. Strategies described may become partially or wholly invalid as the game evolves. The author accepts no liability for any financial loss, missed payments, eliminated citizens, or other adverse outcomes arising from reliance on this document.
All content marked "UNCONFIRMED THEORY" is explicitly speculative and based on game theory reasoning or community conjecture — not verified on-chain data. This is not financial advice. Participation in Death & Taxes involves real ETH and real financial risk. Only participate with funds you can afford to lose entirely. This document is not affiliated with, endorsed by, or connected to the creators of Death & Taxes (m0dest or Transient Labs) in any way.